April 17th, 2010 Paddock LRTR Shoot
Team Devin/Neill 370 points   equals Miss
                Equals Hit           Notes
FFP 1 - TR 1 10 9 8 7 6 5 4 3 2 1 300 yards 10 shots per team
Team Decending Point order
SWAG ranging only 3 plates per shooter
Max. 5 rounds per shooter
FFP 1 - TR 2
Shooter 1 5 3 1 875 yards R&R Target: you have to see
Shooter 2 5 3 1 flag for it to count.
Mil-dot ranging only 5 shots per shooter.
Decending point value.
FFP 2 - TR 1
Shooter 1 1 2 3 4 5 6 1288 yards "Scud" missles
Shooter 2 1 2 3 4 5 6 6 shots per shooter
Mil-dot ranging only 10 points per hit
FFP 2 - TR 2 Shooter 1 Shooter 2
Sil 1) 5 3 3 2 1 5 3 3 2 1 508yards
Sil 2) 5 3 3 2 1 5 3 3 2 1 604 yards Silhouettes
Sil 3) 5 3 3 2 1 5 3 3 2 1 670 yards 5 shots per shooter
Sil 4) 5 3 3 2 1 5 3 3 2 1 670 yards per silhouette
Square Plate 1 2 3 4 5 1 2 3 4 5 720 yards 5 shots per shooter
Square plate worth 5 points
MGM Swinger 1 2 3 4 5 1 2 3 4 5 720 yards MGM Swinger worth 10 points
Shoot either or combination
FFP 3
Shooter 1 1 2 3 4 5 470 yards R&R Target
Shooter 2 1 2 3 4 5 5 shots per shooter
Mil-dot Ranging only 5 points per hit
you have to see flag to count
FFP 4
MGM Flash Target 520 yards Silhouette 211 yards with a 22 angle 5 shots per shooter
Shooter 1 1 2 3 4 5 1 2 3 4 5 5 points per hit
Shooter 2 1 2 3 4 5 1 2 3 4 5 Silhouette has to be shot
in any position
except prone
FFP 5
Shooter 1 1 2 3 4 5 750 yards 5 shots per shooter
Shooter 2 1 2 3 4 5 5 points per hit
Mil-dot ranging only you have to see flag to count
FFP 6
Pepper Poppers 10 20 1 set of poppers per team
6 shots total per team
Map Reference ranging only on the set of targets
3 shots per shooter
                                   
Team Rob/Bruce 322 Points   equals Miss
                Equals Hit           Notes
FFP 1 - TR 1 10 9 8 7 6 5 4 3 2 1 300 yards 10 shots per team
Team Decending Point order
SWAG ranging only 3 plates per shooter
Max. 5 rounds per shooter
FFP 1 - TR 2
Shooter 1 5 3 1 875 yards R&R Target: you have to see
Shooter 2 5 3 1 flag for it to count.
Mil-dot ranging only 5 shots per shooter.
Decending point value.
FFP 2 - TR 1
Shooter 1 1 2 3 4 5 6 1288 yards "Scud" missles
Shooter 2 1 2 3 4 5 6 6 shots per shooter
Mil-dot ranging only 10 points per hit
FFP 2 - TR 2 Shooter 1 Shooter 2
Sil 1) 5 3 3 2 1 5 3 3 2 1 508yards
Sil 2) 5 3 3 2 1 5 3 3 2 1 604 yards Silhouettes
Sil 3) 5 3 3 2 1 5 3 3 2 1 670 yards 5 shots per shooter
Sil 4) 5 3 3 2 1 5 3 3 2 1 670 yards per silhouette
Square Plate 1 2 3 4 5 1 2 3 4 5 720 yards 5 shots per shooter
Square plate worth 5 points
MGM Swinger 1 2 3 4 5 1 2 3 4 5 720 yards MGM Swinger worth 10 points
Shoot either or combination
FFP 3
Shooter 1 1 2 3 4 5 470 yards R&R Target
Shooter 2 1 2 3 4 5 5 shots per shooter
Mil-dot Ranging only 5 points per hit
you have to see flag to count
FFP 4
MGM Flash Target 520 yards Silhouette 211 yards with a 22 angle 5 shots per shooter
Shooter 1 1 2 3 4 5 1 2 3 4 5 5 points per hit
Shooter 2 1 2 3 4 5 1 2 3 4 5 Silhouette has to be shot
in any position
except prone
FFP 5
Shooter 1 1 2 3 4 5 6 750 yards 5 shots per shooter
Shooter 2 1 2 3 4 5 6 5 points per hit
Mil-dot ranging only you have to see flag to count
FFP 6
Pepper Poppers 10 20 1 set of poppers per team
6 shots total per team
Map Reference ranging only on the set of targets
3 shots per shooter
                                   
Team Dave/Larry 315 points   equals Miss
                Equals Hit           Notes
FFP 1 - TR 1 10 9 8 7 6 5 4 3 2 1 300 yards 10 shots per team
Team Decending Point order
SWAG ranging only 3 plates per shooter
Max. 5 rounds per shooter
FFP 1 - TR 2
Shooter 1 5 3 1 875 yards R&R Target: you have to see
Shooter 2 5 3 1 flag for it to count.
Mil-dot ranging only 5 shots per shooter.
Decending point value.
FFP 2 - TR 1
Shooter 1 1 2 3 4 5 6 1288 yards "Scud" missles
Shooter 2 1 2 3 4 5 6 6 shots per shooter
Mil-dot ranging only 10 points per hit
FFP 2 - TR 2 Shooter 1 Shooter 2
Sil 1) 5 3 3 2 1 5 3 3 2 1 508yards
Sil 2) 5 3 3 2 1 5 3 3 2 1 604 yards Silhouettes
Sil 3) 5 3 3 2 1 5 3 3 2 1 670 yards 5 shots per shooter
Sil 4) 5 3 3 2 1 5 3 3 2 1 670 yards per silhouette
Square Plate 1 2 3 4 5 1 2 3 4 5 720 yards 5 shots per shooter
Square plate worth 5 points
MGM Swinger 1 2 3 4 5 1 2 3 4 5 720 yards MGM Swinger worth 10 points
Shoot either or combination
FFP 3
Shooter 1 1 2 3 4 5 470 yards R&R Target
Shooter 2 1 2 3 4 5 5 shots per shooter
Mil-dot Ranging only 5 points per hit
you have to see flag to count
FFP 4
MGM Flash Target 520 yards Silhouette 211 yards with a 22 angle 5 shots per shooter
Shooter 1 1 2 3 4 5 1 2 3 4 5 5 points per hit
Shooter 2 1 2 3 4 5 1 2 3 4 5 Silhouette has to be shot
in any position
except prone
FFP 5
Shooter 1 1 2 3 4 5 6 750 yards 5 shots per shooter
Shooter 2 1 2 3 4 5 6 5 points per hit
Mil-dot ranging only you have to see flag to count
FFP 6
Pepper Poppers 10 20 1 set of poppers per team
6 shots total per team
Map Reference ranging only on the set of targets
3 shots per shooter
                                   
Team Dave B./Jim S. 290 points   equals Miss
                Equals Hit           Notes
FFP 1 - TR 1 10 9 8 7 6 5 4 3 2 1 300 yards 10 shots per team
Team Decending Point order
SWAG ranging only 3 plates per shooter
Max. 5 rounds per shooter
FFP 1 - TR 2
Shooter 1 5 3 1 875 yards R&R Target: you have to see
Shooter 2 5 3 1 flag for it to count.
Mil-dot ranging only 5 shots per shooter.
Decending point value.
FFP 2 - TR 1
Shooter 1 1 2 3 4 5 6 1288 yards "Scud" missles
Shooter 2 1 2 3 4 5 6 6 shots per shooter
Mil-dot ranging only 10 points per hit
FFP 2 - TR 2 Shooter 1 Shooter 2
Sil 1) 5 3 3 2 1 5 3 3 2 1 508yards
Sil 2) 5 3 3 2 1 5 3 3 2 1 604 yards Silhouettes
Sil 3) 5 3 3 2 1 5 3 3 2 1 670 yards 5 shots per shooter
Sil 4) 5 3 3 2 1 5 3 3 2 1 670 yards per silhouette
Square Plate 1 2 3 4 5 1 2 3 4 5 720 yards 5 shots per shooter
Square plate worth 5 points
MGM Swinger 1 2 3 4 5 1 2 3 4 5 720 yards MGM Swinger worth 10 points
Shoot either or combination
FFP 3
Shooter 1 1 2 3 4 5 470 yards R&R Target
Shooter 2 1 2 3 4 5 5 shots per shooter
Mil-dot Ranging only 5 points per hit
you have to see flag to count
FFP 4
MGM Flash Target 520 yards Silhouette 211 yards with a 22 angle 5 shots per shooter
Shooter 1 1 2 3 4 5 1 2 3 4 5 5 points per hit
Shooter 2 1 2 3 4 5 1 2 3 4 5 Silhouette has to be shot
in any position
except prone
FFP 5
Shooter 1 1 2 3 4 5 6 750 yards 5 shots per shooter
Shooter 2 1 2 3 4 5 6 5 points per hit
Mil-dot ranging only you have to see flag to count
FFP 6
Pepper Poppers 10 20 1 set of poppers per team
6 shots total per team
Map Reference ranging only on the set of targets
3 shots per shooter
                                   
Team Ralph/Brian 249 points   equals Miss
                Equals Hit           Notes
FFP 1 - TR 1 10 9 8 7 6 5 4 3 2 1 300 yards 10 shots per team
Team Decending Point order
SWAG ranging only 3 plates per shooter
Max. 5 rounds per shooter
FFP 1 - TR 2
Shooter 1 5 3 1 875 yards R&R Target: you have to see
Shooter 2 5 3 1 flag for it to count.
Mil-dot ranging only 5 shots per shooter.
Decending point value.
FFP 2 - TR 1
Shooter 1 1 2 3 4 5 6 1288 yards "Scud" missles
Shooter 2 1 2 3 4 5 6 6 shots per shooter
Mil-dot ranging only 10 points per hit
FFP 2 - TR 2 Shooter 1 Shooter 2
Sil 1) 5 3 3 2 1 5 3 3 2 1 508yards
Sil 2) 5 3 3 2 1 5 3 3 2 1 604 yards Silhouettes
Sil 3) 5 3 3 2 1 5 3 3 2 1 670 yards 5 shots per shooter
Sil 4) 5 3 3 2 1 5 3 3 2 1 670 yards per silhouette
Square Plate 1 2 3 4 5 1 2 3 4 5 720 yards 5 shots per shooter
Square plate worth 5 points
MGM Swinger 1 2 3 4 5 1 2 3 4 5 720 yards MGM Swinger worth 10 points
Shoot either or combination
FFP 3
Shooter 1 1 2 3 4 5 470 yards R&R Target
Shooter 2 1 2 3 4 5 5 shots per shooter
Mil-dot Ranging only 5 points per hit
you have to see flag to count
FFP 4
MGM Flash Target 520 yards Silhouette 211 yards with a 22 angle 5 shots per shooter
Shooter 1 1 2 3 4 5 1 2 3 4 5 5 points per hit
Shooter 2 1 2 3 4 5 1 2 3 4 5 Silhouette has to be shot
in any position
except prone
FFP 5
Shooter 1 1 2 3 4 5 6 750 yards 5 shots per shooter
Shooter 2 1 2 3 4 5 6 5 points per hit
Mil-dot ranging only you have to see flag to count
FFP 6
Pepper Poppers 10 20 1 set of poppers per team
6 shots total per team
Map Reference ranging only on the set of targets
3 shots per shooter